Virtual Reality Making a Real Impact Across Government

Training has been an early application of virtual reality (VR) in government. In fact, in a recent survey, 50% of public safety professionals report using virtual reality as a training mode in their organizations. Today, the use of the technology is extending far beyond training and into operations. VR is increasing in use across the federal government as a new way to conduct medical treatment and even warfighting. Continue reading

Using AI to Modernize Old Techniques

Artificial Intelligence is being implemented across government to modernize and automate traditional manual processes. For many organizations, this means taking paper-based, tedious, error-prone tasks and turning them over to a machine for automated completion. Beyond using AI to hand off tasks best completed by machines -- those that are rote and repetitive -- agencies are also looking at ways to introduce the technology into already complex human-driven activities to make them even more effective and efficient.

Researchers at Dartmouth College's Department of Computer Science have taken a technique that proved valuable in WWII and applied AI to extend the usefulness of the method. A canary trap is a technique that plants different instances of false information in documents. If one of those documents is leaked, the canary will "sing," identifying the leaker. For example, in WWII British intelligence agents planted false documents on a corpse to trick Nazi Germany into preparing for an assault on Greece while the Allies invaded Sicily. The team at Dartmouth created a modern version, WE-FORGE, that plants different instances of false information in documents. The process is relatively simple when creating a small number of variations in a handful of documents, but to extend it to large scientific or technical documents, AI is essential. WE-FORGE uses natural language processing to generate multiple fake files that are believable yet incorrect.

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Virtual is a Reality…but is it Virtual Reality?

The past year has seen us living with the reality of virtual. Video calls, online meetings, streamed events - the majority of our connections have happened through a screen. While this is our current reality it is not virtual reality in the truest sense. By definition, virtual reality (VR) is being completely immersed in a world that is simulated. Augmented reality (AR) allows a user to move around in the real world while interacting with virtual elements (think Pokemon Go). What we've called "virtual" during the pandemic does not fit these exact criteria but our comfort interacting with a screen and the related technologies does pave the way for virtual and augmented reality solutions to become part of daily work and life.

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Behind the Curtain: I/ITSEC

1ITSECToday we introduce a new series on GovEvents, "Behind the Curtain."  In these posts, we will talk to the producers of some of the biggest shows for our government audience.  For our inaugural post, we feature Debbie Langelier, CEM, Director of Exhibits and Sponsorships for I/ITSEC.

Held this year from November 30-December 4, the Interservice/Industry Training, Simulation and Education Conference (I/ITSEC) is the world's largest modeling, simulation, and training conference.  The event includes peer-reviewed paper presentations, tutorials, special events, professional workshops, a commercial exhibit hall, a serious games competition, and STEM events for teachers and secondary students.

Thanks to Debbie and her team for sharing some of the thought process that goes into putting on this annual event which attracts 15,000-18,000 attendees each year.

Q: We've been hearing recently that travel and training budgets are starting to loosen up a bit.  Are you seeing this? Continue reading