Virtual Reality Symposium



Virtual reality (VR) has been touted as the "next big thing" for decades. However, VR technology never advanced enough to create a seamless immersive experience. Recent developments in graphics, motion sensors, and mobility have now finally paved the way for a new wave of VR devices extending applications of virtual reality from gaming and entertainment to training and the real estate, automobile, tourism and advertising industries.

ACI is delighted to bring you the regions first Virtual Reality Symposium (VRS) 2016 – a high-level strategic conference focused on the potential of the virtual reality market in Asia specifically!

Attend VRS 2016 taking place on 17th & 18th November in Singapore to unlock virtual reality complexities to create a seamless immersive experience and improve commercial viability in your business! This programme has been thoroughly researched with representatives from local and international markets to bring you two intensive days of insights, analyses, benchmarking and facilitated networking.

 

To view latest symposium please click here.

 

Key Highlights of the conference include:

  • Market Overview - Gaining size and forecasted growth of virtual market in Asia, overcoming the issue of lack of skilled manpower  and medical implications of VR
  • Content Development - Understand the importance of content to design seamless, immersive and interactive VR media
  • Software and Audio Development - Assessing the latest developments in software and audio to boost market reach of VR
  • Hardware development - Identify the latest developments in the VR hardware devices such as graphic cards, HMD and cameras
  • Practical Case studies - Evaluate the success stories of VR in gaming, entertainment, training, real estate, automobile, tourism and advertising
  • Roundtable Discussions – Brainstorm and problem solve with peers from across the VR ecosystem in small groups, bring real-life challenges to the table, and take-away fresh new solutions to support your implementation objectives

Who Will Attend?

 

CEO’s, Founders/Co-Founders, Directors, VPs, General Managers, Chiefs, Head Marketing and Digital Marketing in Gaming, Entertainment (Media Owners, Broadcasters, Production House), Travel and Tourism, Real Estate, Automobile, Training, and Advertising industries.

We will confirm the venue approximately 4-6 weeks before the event to ensure we find the most suitable space because numbers can vary dramatically. There will be a discounted accommodation rate for conference attendees.

Speaker and Presenter Information

  • Manuel Clement, VR Designer and Prototyper, Google VR
  • Sridhar Sunkad, Managing Director, Eon Reality Singapore
  • Anand Gandhi, Founder, CEO, Memesys Lab, Flimmaker
  • Marcus Kuehne, Strategy lead immersive technologies, Digital Business, Audi 
  • Dr Yiyu Cai, Associate Professor, Nanyang Technological University, Singapore
  • Tim Page, President & Co-FounderTwo Worlds Entertainment
  • Jon Griffin, Creative Director, IcebergX
  • Maurizio Barbieri, Global Head of Football, Ballr
  • Ender Jiang, Chief Marketing Technologist, Hiverlab
  • Ben Tian, Cloud Research Center Director, Alibaba
  • Malcolm Fitzgerald, Chief Product and Technology Officer , PropertyGuru
  • Emmanuel Lusinchi, Game Director, Ubisoft Singapore
  • Lanny Huang, Chairman & CEO, VR Educate
  • Roberto Dillon, Associate Professor,  James Cook University, Singapore
  • Ariel Talbi, Managing Director, TaKanto Virtual Reality
  • Jean-Marc Gauthier, Associate Professor, Virtual Technology and Design, CAA, University of Idaho

Relevant Government Agencies

Air Force, Intelligence Agencies, Dept of Commerce, Dept of Education, NASA, CIA

View Exhibitor/Sponsorship Details


When
Thu-Fri, Nov 17-18, 2016


Cost

Conference Pass (inc. proceedings):  £1199.00


Where
TBD
Singapore, Singapore SG


Website
Click here to visit event website


Organizer
ACI Europe


Contact Event Organizer



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